PDC05: Day One (Putting Patterns in Perspective)
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The talk then took a very interesting step into a higher altitude. The first step was a pattern for projects which he called the Innovation/Polish Index (IPIx). His view was that in the begining of a difficult project the question is more about "is this possible" rather than "is this the best design." For this phase you need pioneer/scout-style developers. Once the project is established the focus turns to polish, which shows the original design errors. The types of developers on this second phase are quite different. From my point of view this was the difference between invention and production, but I can say I had never contemplated it as a pattern. He then turned the discussion to careers. Many developers take the management track when they reach a certain point. The other option, as he saw it, for people not interested in management is the "Guild Manager" or an expert and trusted maintainer of a large, difficult codebase. He then turned to languages as a pattern and the idea that all languages will fade from popularity. Perhaps, he suggested, that if languages compiled to MSIL then even when the language ceases to be popular, devotees could continue to use it in a multi-language context.
The question and answer period was very interesting and entertaining. Another attendee asked if there was any plan to have tools which take MSIL and display it in a user configurable language: I write C++/CLR, compile to MSIL and then Bob reads that same MSIL and displays is as VB.NET. Lippman found that to be a very interesting idea. Then I asked a question and got into trouble. I said I was trying to build a career as a Guild Master, or something, because "I had been on the mangement track and it sucked." Lippman chastised me for being vulgar, for which I did apologize. I reminded me of the PDC at Long Beach where Don Box walked up behind me while I was saying a pre-conference session was boring since it review much material most of us already knew, though it was a hoot to see someone so well known in distributed systems giving it. Don was apparently very fond of this person and proceeded to verbally whip me a good one. I felt pretty bad then too. I better never go for a job at Microsoft, that is for certain! After Lippman was done telling me I should not be vulgar, since it alienates people, he did give a good answer. He suggested that the Guild Master's job was really to keep a valuable corporate asset (the code) from going to entropy. This is a substantial task and requires real, difficult to replace skill. I was too embarrassed to follow up the question, but I would have asked if Guild Masters also need to be pioneer/scouts so they can reinvent themselves periodically. I wonder what he would say...
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